How to move player character to target point in level blueprint
I know this is a pretty simple thing to do, but the engine is still pretty new and I can't find much documentation on using the blueprint scripting.
asked May 26 '14 at 12:24 PM in Blueprint Scripting
Event Begin Play > Set Actor Location and Rotation Get Player Character goes in the Target Make Vector(or whatever vector variable) goes into New Location
answered May 26 '14 at 12:29 PM
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