When to expect AR device Meta2 support in the Engine?

Hi,
Our company is going to evaluate Meta2 for AR, however we found there is not UE4 integration yet. I’m personally not willing to try unity’s integration, can some of you give me a hint of when can I expect to see the ue4 integration?

If that’s not possible, is there a guide for me to refer to, doing this integration myself?

We currently have no plans to create a Meta plugin ourselves.

Meta is of course free to integrate into the engine and write a plugin, as other platforms have done, though! The HeadMountedDisplay interface is meant to be general, and has been adapted for other AR devices previously. We usually peg the estimate at about two weeks of work for a new HMD platform base implementation.

Thanks very much.