VR headset/controllers and sequence Recorder

Hello,

Is there any out of the box way of using the Sequence Recorder to capture the movement of a VR headset and/or the VR motion controllers?

Ideally, I would like to be able to do this for a non-VR project (via the VR editor, maybe?)

Thanks.

Hi Cedric,

We’ll respond as soon as possible. Thank you for your patience.

TJ

You could, or you could just toss a mesh into your component hierarchy like so:

106089-untitled.png

I believe we would need to add them to the list of recorded components. One thing you could try though is attach meshes to each of them, as they are recorded by default.

That would require to set up a game mode and attach the meshes on begin play, correct?

I’ll give this a try. Thanks!