Hi there! I’m rather new to UE4 (only used it for about a year) and I am figuring out how to handle materials, I got scaling and the parameters down but I can’t make it scale from the center.
Essentially my texture is a soccer field and I am trying to get the entire field on the surface of the mesh but when I scale it the texture won’t show any of the white boundary lines on the left hand side and the top, only the right hand side and the bottom. I’ve tried using ScaleUVsByCenter but I’m 100 % sure I’m not doing something right. I’ve been googling and reading posts/tuts for about 7 hours and I just can’t figure it out. As well, the texture shows up just white in the preview for some reason. Any help would be much appreciated, thank you!
Here’s my blueprint: