How Can I manipulate an actors projectile movement speed with Blueprint?
I Want to make a clickable HUD Button, what increase an actors(lovedek) projectal movements max speed. But in the HUD graf I cant cast to the Actor. How can I cast to a HUD button to an actor? I tred a lot of things but nothing works. :( maysbe the problem is the casting.
Can please someone help?
asked Sep 08 '16 at 01:41 PM in Blueprint Scripting
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