Problem with projectile and Fire rate

i create projectile and all but the projectile are located in the worng place
Can you tell me how to attach to socket in the weapon like muzzle flash or tell me what i need to do in th blueprint?

and one more question
how to i make the fire rate more faster like automatic rifile?

Hi yahaV12345,

This is the setup that is used in the default First Person template project. Load that up and look at the ‘FirstPersonCharacter’ blueprint > Event Graph > Spawn projectile section. It is using the location of a ‘Sphere’ component that is placed at the end of the gun as the location to spawn the projectile.

I also added in a Rapid Fire section. :slight_smile:

Cheers,

TJ