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glass reflection

hey guys, my goal is to achive a glass like this

glass2 !glass1

i have followed this tutorial fropm official doc https://docs.unrealengine.com/…/Materia…/HowTo/Transparency/ that gave me this test

, wich is far from what i want :p .

and my material setup

mat

now !

what i can do to improve my material and get the end result ... any advises/tips/idea is more than welcome .

thanks

ps : sorry for the large screens , and i am using the planar reflection actor btw :p

Product Version: UE 4.12
Tags:
glass1.jpg (72.8 kB)
glass2.jpg (39.8 kB)
test.jpg (109.1 kB)
mattt.jpg (96.1 kB)
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asked Sep 08 '16 at 08:00 PM in Rendering

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issam1975
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