4.13 planar reflection BUG on metal/es3.1
1.Here are two screenshots to show what I mean,the first one is in SM5,and the second on is in es3.1,you can clearly see that everything reflects fine in SM5,however,in es3.1(mobile),the bridge which below the clipplane has been rendered as if above the water.And I have tested this on metal enabled iphone6 and iphone6s,both have this issue.
2.Also,I find there's a bit different between rendering in SM5 and in es3.1,please look at the trees which being reflected in water.In SM5(screenshot above),the edge of the trees look more clean,while in es3.1 not.How can I optimize for es3.1?
3.By the way,is there a way to specify which device to use/enable planar reflection?Such as I want iphone6s or above to use planar reflection,but iphone6 or below to disable this.
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