So I got a pawn with StaticMeshComponent as a root component, which has a dynamic inset shadow on in its Lighting settings and I get this huge shadowing effect when turning my head from side to side:
Turning dynamic inset shadow off fixes this, but I really want a sharper shadow. Also, this didn’t happen before 4.13. Confirmed to happen both on and Rift.
We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will follow up.