Split Structure pin on Spawn decal

When I put a Spawn Decal at Location node in a BP, it starts with y = -90 in rotation, when I split the structure, y = 0 and x = -90.

Steps:

  • In a blueprint, add a Spawn Decal at Location node
  • Right click on rotation, select Split Structure pin
  • You won’t believe what happens next
  • -90 jumped from y to x

Hello lucastakejame,

I was able to reproduce this issue on our end. I have written up a report and I have submitted it to the developers for further consideration. I have also provided a link to the public tracker. Please feel free to use the provided link for future updates.

Link: Unreal Engine Issues and Bug Tracker (UE-35803)

Make it a great day