x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

how to fix incorrect shading

i use blender 2.77 to make models for unreal and i allways get errors so i used this tutorial

https://www.youtube.com/watch?v=TYmV-8Sc4mw

and it works but i still get this massege

Warning test has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.

when i use smooth option in blender how can i fix that or it dosent matter ?

Product Version: UE 4.12
Tags:
more ▼

asked Sep 10 '16 at 04:57 PM in Using UE4

avatar image

678GUY
141 33 32 38

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

2 answers: sort voted first

Oh hey, I put that tutorial up :) It's pretty outdated at this point, as blender's exporter has been updated since then.

short answer is: if you are working on something for yourself and the model looks fine I would not worry too much about it. If it is causing problems, double check to be sure the model has been properly UV unwrapped in blender and maybe run it through the 'remove doubles' procedure as well for good measure.

more ▼

answered Sep 16 '16 at 04:00 PM

avatar image

Hyperloop
1.2k 57 67 99

avatar image 678GUY Sep 17 '16 at 07:45 AM

thank you

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

In your import options you could also change Normal Generation Method to "Built In." This should fix the issue as well. Even after properly unwrapping my mesh, there were still visual errors. Changing that option will help.

more ▼

answered Nov 29 '16 at 06:49 PM

avatar image

Dreytonomally
1 1

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question