Failed to Launch Project
After finally reaching a state where I want to package my project and test it on other machines, i've come across an error while Launching my Project (Shipping, ByTheBook).
I have the log attached in here and hope it provides enough information for you to help me with my problem :)
Edit: File size exceeded, have a link: Click!
You have a struct error:
And the rest of the errors are caused by file/directory names being too long for the Infinity Blade Assets.
The following AnswerHub post contains a couple of solutions to this: Can someone from unreal explain cook failures?
answered Sep 19 '16 at 08:21 PM
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