Hi all, i really need some help, i am a little lost in this problem.
I have a project and i am trying to "Package project - Windows 64 bit/32 "
The process run for a minute then shout down .
Just a few hours ago the error in red was "automation tool was unable to run successfully"
Now the error in red is ""PackagingResults:Error: Error Unknown Cook Failure ""
A couple of weeks ago i tryed to package and it was done correctly.
1) I have a lot of little error about texture and blueprint that i dont have anymore in my project,
but somehow they still there and during the package i dont find the texture or stuff…
can be this the source of problem? , how can i clean this mysterious little trash?
2) Which is the problem , why i cant package?
I use the unreal 4.10.4
i attach the TXT from - AppData\Roaming\Unreal Engine\AutomationTool\Logs\
Ask if you need more infos
The error only happen on this project.
I can successfully package a new simple project empty.
I have the updated driver and visualc2015
I have already packed this project some weeks ago (sure a lot changed from then)
Thasks to all for any help