x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Still getting default free fly cam even after creating custom game mode and character blueprint

I decided to create a first person game mode from scratch using blueprint. After setting the input and everything, when I press play, I still get spawned as the free fly camera even though I set the Default GameMode and Default Pawn Class to my Custom Game Mode and Custom Character Blueprint, respectively, in the Project Settings.

What gives?

Product Version: UE 4.12
Tags:
more ▼

asked Sep 12 '16 at 01:59 AM in Blueprint Scripting

avatar image

Man-Igga
8 2 3 4

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

Wish I could take this back. I figured it out. Just had to change Auto possess player to "Player 0" so that priority would be given to my pawn over the Free fly cam. Sorry and thanks.

more ▼

answered Sep 12 '16 at 02:41 AM

avatar image

Man-Igga
8 2 3 4

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question