[4.13] How can i attach a object to socket ?
I have created a socket in the bone.
And I tried to put it into the socket.
"rt_index_a" has attach well, but "rt_index_a_socket" did not attach well ..
How can i attach a object to socket ?
Please answer about my question. A few days of suffering.....
Can you show more of the blueprint, like what is getting plugged into target, parent and socket?
If the target, parent and socket are good, maybe the object you are trying to attach doesn't attach well because it has collision on it. In other words, maybe the target collision is colliding with the parent collision.
・ Try to disable collision on the target before attaching it. Like this:
・ Better yet, set the target's collision to ignore the collision on the thing you're trying to attach it to (or vice versa).
You can also try to attach directly in the component view in your actor and see if that works. To do this you select your skeletal component add whatever mesh component you want to follow the bone under that component. Then in details you parent it to the socket and it should work.
answered Sep 13 '16 at 01:57 PM
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