Change culture in a shipping build does not work
In order to change the culture during the game, I use the console command "culture=en" in a blueprint node and it works perfectly in PIE as well as in a development packaged build but in a shipping build the command does nothing.
Since there is no console nor log on shipping builds it's impossible to know what's the problem.
Is it a bug or do I need to use something else to change culture in a shipping build?
asked Sep 12 '16 at 12:33 PM in Bug Reports
I tried using the C++ SetCurrentCulture function and it works indeed!
I think this function should be exposed to blueprints since it seems to be the only way to change culture at runtime in a shipping build.
Thanks for your help.
answered Sep 28 '16 at 01:13 PM
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