Impossible to specify which buttons manipulate virtual joysticks?

(UE 4.12.5. Playing the project on PC.)

Currently the left mouse button, right mouse button, and middle mouse button all can be clicked and held to manipulate the virtual joystick (touch interface).

I want to make it so only the left mouse button would manipulate it, and the right and middle mouse buttons do different things.

How might I do that?

I’m really surprised isn’t possible via blueprint.

Sorry to bump .
Could someone from Epic verify whether is impossible or not? That’d be sweet.

Happy New Year Bump!