projectile firing on characters facing
hi i currently have a action in my level where the character picks up and throws a rock. upon throwing the rock i have a rock projectile that spawns and fires from the character which is great.. however the projectile always fires facing the same global heading (y+) [regardless of the direction im facing (north,south,east,west). it always fires west] how can i effectively parent the projectile to my character or characters location so that the direction the character is facing becomes the direction the projectile is fired ?
asked Sep 13 '16 at 10:01 AM in Blueprint Scripting
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