ArrayClamp meta data doesn't work in structs

If I place an int and an array in a struct and add it to a object. I then place the ArrayClamp meta data on the int referencing that array the int will not be clamped to the size of the array. This is because the code will just loop through the properties of the object and just get the structure but it will not loop through the properties of the structure. So it will never find the array specified. Not sure what other meta data fields don’t work when the variable is in a structure.

Hey Eric-

The issue seems to stem from the array itself being in the struct. If your array is part of the class, the specifier will work for an int that is inside your struct. This has been reported and you can follow the issue here: Unreal Engine Issues and Bug Tracker (UE-35989)

Cheers