So I have an Actor Class Bp that works great alone. When I click on it, it does what it needs to do and gets de-selected when I want it to. What I need, is to create mutltiple copies or instances of this BP which can work on their own. Right now, I copy pasted this BP 3 times, so I have OneSmiley, OneSmiley_2 and OneSmiley_3. I need the game to know that when I select OneSmiley_3, the other two get turned off, and the same for the other pieces. Right now, this works when I reference from other game pieces (BP) that each have a reference for my three copies. But when I try to Self Reference my OneSmiley copies, the Default Reference dissappears and it does nothing.
Before I hit Play
After I hit Play
I’m probably approaching this the wrong way, so anyone have suggestions? I appreciate your time and help!