When i put my level into a Persistent, i lose functionality?

I created a level with simple functionality

  1. I have 3d widgets around the level
  2. When i click one of the 3d widgets the camera zoom in close to the target i clicked
  3. A menu appears when i´m in zoom in

Everything works fine, but for the project i´m making, i have to set a persistent level that loads my level with that functionality

i created the persistent level and it indeed loads my level, but for some reason, i cannot detect which 3d i clicked anymore, the camera zooms always to the initial position i set(x 0.0, y 0.0, z 0.0), when clicked it always returned the position of the widget.

And for some reason, it just happens when i play from the persistent level, if i open mylevel directly, it works fine

Please Help

No One?? Please?

I know this is an old post but It still might help someone.

I was having the same issue and it turned out I had a character in each level. Deleting them and placing one in the persistent level only fixed it.

Hope this helps.