How to consistently add to Actor Location
Gosh I forgot how this was supposed to be set:
I am getting the actor location and adding 1 unit to its X axis for each tick so that it keeps moving along that vector. The problem is that the actor's speed while it moves is not constant, it slightly changes (due to framerate I guess). I remember that I had to do something with delta time or delta seconds to make the movement speed consistent and unchanging but for the love of me I cannot recall how.
Could you please give me a nudge?
asked Sep 14 '16 at 05:21 PM in Blueprint Scripting
hey there, it doesn't work for my character. any help please? my character is walking inplace and when i press w it can't move forward. please help me with any hint.
answered May 17 '18 at 04:39 AM
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