Log Message not printed
Sir I wrote this code for printing on log screen UE_LOG(LogTemp,Warning,TEXT("Yellow Text")); It Is Not Giving Any Errors But Nothing Gets Printed on LogOutput
asked Sep 15 '16 at 04:44 PM in C++ Programming
This class is extending the AActor class which has all the functionality required to get the Transform etc, so you can probably use the 'this' keywork instead of GetOwner().
try something like:
Infact, you probably don't even need the 'this->' before GetName() and GetTransform().
No, you shouldn't need to drag it in each time. Once it's in your map and it's saved it should always be there, unless you are instantiating it at runtime, in which case it'll still be there and BeginPlay() will still be called.
answered Sep 16 '16 at 08:26 AM
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