how can i get-rid of this Fading Edges when i create TileMap
i know ... there is an Option when i create Sprite help me to fix this problem in "Render" Category when i make Render Geometry Type as (Diced) ... but in option is not available in TileMap ...so please is there is any other way to help to fix this problem with TileMap ?
asked Sep 16 '16 at 03:47 PM in Using UE4
Follow this question
Once you sign in you will be able to subscribe for any updates here