I hope you can help me to fix the following issuu. As you can see at the image attached I have a problem with some faces of the static mesh of the baseboard. I have applied a simple white material but some of them appear black… I have increase the Lighting Quality settings to Production. I also set the Engine Scalability Settings up to Epic but the problem still is going on,
By checking the mesh in 3dsmax I don´t see anything weird or failing.
I think I could fix it. What I did was to split the mesh into 4 differents pieces. Therefore each individual mesh is larger when I apply the unwrapping command. I don´t know whether was lucky or not but it looks good enough for now.