[UE4.13] Unable to Acces Blakboard Values from Decorator
Hello. So, I'm trying to create a test Decorator called Is_AI_Close_To_Player for my AI prototype and I am unable to access blackboard values from the Decorator BP, even though they are valid and set properly at Runtime. Here are the values for the Player_Location key I expect to get when I try to get the values at runtime (Second Last Entry In Screenshot):
However, when I print the values from the Decorator, I get the following values for the Player_Location key: X=340282346638528859811704183484516925440.000
I'm using the Get BlackBoard Value as Vector Node to retrieve the value of the key and use it in the decorator.
Here is the setup for my Decorator:
Also, here is the relevant section of my Behaviour Tree. The Decorator in question is at position 10:.
I'm really at a loss at understanding where the issue is. Am I attempting to read the value of the key incorrectly? Or is it another issue? Any help would be highly appreciated. Thank You.
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answered Sep 16 '16 at 07:40 PM
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