Vibrate Vive Motion Controller
Hi so I have a pawn(c++ class) setup using the vive. I spawn an arrow and it can read and write for any of my components / variables in my c++ class. I am wondering how would I make a vibration effect ? I don't have a player controller. Each arrow(blueprint) that I spawn contains input code in it.
asked Sep 16 '16 at 08:44 PM in Blueprint Scripting
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