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Look at Player "Y" Axis Rotation problem ?[Solved]

Hello guys im working with Unreal engine 4.9.2 Im make a hack and slash game.Everything normal in here... but my enemies "Look at Player" thing dont work correctly :/ When im jump or on high place my enemies's body turn 45-90 degree for look at player thing. Im normally not a coder or another thing therefore i cant find solution :( Sometimes my enemies be a "Michael Jackson" :D Here im adding some screen shot and blueprint ss :/ I think my english not enough for this problem sorry guys :( and already thanks ^^

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asked Sep 16 '16 at 09:01 PM in Blueprint Scripting

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dstrydby canis
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If you're happy with everything else in this setup then the easiest thing might be to "just pretend" both actors are at the same height when using the "find look at rotation" node.

To do this simply multiply each of your "get actor location" outputs with a <1,1,0> vector before plugging them into the "find look at rotation" node.

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answered Sep 17 '16 at 12:02 AM

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sportbil
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avatar image dstrydby canis Sep 17 '16 at 12:14 PM

Thanks for reply sportbil ^^ Today im solve my problem myself with " Break rotator and Make rotator" i dont know its normal way or wrong way but now its working good ^^

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