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Can we have a camera view from to act as a minimap ?

Can a camera follow at a large distance and act as a minimap for the character?

Product Version: UE 4.13
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asked Sep 17 '16 at 01:27 AM in Using UE4

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O_Parker
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avatar image Jacky Sep 17 '16 at 01:34 AM

You need to use a Scene Capture 2D actor for that. It works almost like a normal camera and does what you want.

avatar image O_Parker Sep 17 '16 at 01:39 AM

Can you explain please . Thanks .Really appreciate your help

avatar image Jacky Sep 17 '16 at 01:46 AM

Check out the video A GUPTA posted. It explains how to use the scene capture 2d for minimap.

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Hello O Parker please watch this video . Hope this helps... https://www.youtube.com/watch?v=9ENV1M_OHmU

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answered Sep 17 '16 at 01:31 AM

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A GUPTA
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easy way is to add a second camera to your player. position it above your character to point DOWN at them. then link it in UMG hud there is a tutorial how on youtube. this guy linked a tutorial to you. here it is again... https://www.youtube.com/watch?v=9ENV1M_OHmU

after folowing the tutorial above if you want buttons to zoom in and out on the mini map just add a spring arm to that camera and position it so it points up and down. then set its size in your UMG blueprint

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answered Sep 17 '16 at 01:44 AM

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frostic
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Thanks to everybody.

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answered Sep 17 '16 at 06:00 AM

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O_Parker
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