Make a cable component attach to a moving object?

I’ve been trying to create a grappling hook using the cable component and I seemed to be able to get it to work but it doesn’t “stick” to a mesh that is moving (example - YouTube).
I have no idea on how to go about doing this.


Here is some screenshots of the
blueprint http://imgur.com/a/tEoIq


All of this is taking place in the firstpersoncharacter blueprint in the First Person Shooter template on engine version 4.10.4

Take a look at this: C++ Battery Collector: Adding Particles to the Pickup | 15 | v4.9 Tutorial Series | Unreal Engine - YouTube

Depending on what you want to achieve this can be enough.

Thank you!