How to make AI not try to squeeze through tight spaces?

Hi guys! My AI is trying to squeeze through small spaces in the navmesh, i tried changing radius in the supported agents and in the character movement component. Heres an example image.

The only 100% sure way to address this is to have dynamic navmesh generation enabled and for every stationary agent (a one that was moving but stopped) make it dynamic navmesh obstacle. This will not help with multi-agent movement though. Not sure if AI avoidance solutions are applicable in your project.

Cheers,

–mieszko