Cant save Map and Blueprints after Hot-Reload

Since we updated to Unreal Engine 4.13, we can’t save any changes with the Editor (Open map as well as any Blueprints) after we performed a hot-reload.

When trying to save, the editor always displays the following error message:

Can’t save xyz.umap: Graph is linked
to private object(s) in an external
package. External Object(s):

/Engine/Transient

The Editor Errors display the following message:

Warning Can’t save xyz.umap: Graph is linked to external private object (unknown culprit) (unknown property ref)

This forces us to close and reopen the project and redoing any work since the last save. Are there any solutions/work arounds for this issue?

Epic has agreed this is a bug now here:

I recommend everyone vote for the issue so it might get raised to a higher prio!

I’m not sure if this is the same bug, since it is already a year old. I always had this issue, but since I upgraded to UE 4.13, it got much worse. So one of their changes might have broken it (even more). I upvoted it anyways, maybe they will fix it before version 4.15…