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AI won't jump onto small legdes

I'm using a behavior tree for my AI and if i jump over a fence, or onto a higher up box, the AI doesn't follow even though it's small enough for the AI to still see me, any help?

Product Version: UE 4.12
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asked Sep 18 '16 at 06:17 PM in Blueprint Scripting

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call95
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First of all: screenshots always help.

Second, you do know AI needs properly generated navigation information to do whatever you expect it to, right? To make AI jump down navmesh ledges you need navigation links (placed for example via NavLinkProxy actor). To make AI jump up you'll need to do some coding (when using regular links) or at least BP work (if you use smart links).

Cheers,

--mieszko

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answered Sep 19 '16 at 01:27 PM

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MieszkoZ STAFF
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avatar image call95 Sep 19 '16 at 02:04 PM

Hi, thanks for your response.

I've only just came across nav links today and my AI is jumping down them, please could you point me in the right direction of how i could get the AI to jump up nav links?

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