Can't find sight debug for my AI

I tried looking for the option in the Editor settings, in Gameplay Debugger, but they don’t seem to be there anymore in 4
.13

There is something looking like it in the Projet Settings, but can’t seem to make it work!
Could use some help…

In 4.13 we switched over to a new implementation of GameplayDebugger, but it’s still possible to use the old one. The old one has been a bit gutted and perception drawing doesn’t work there. Can you post a screenshot with your gameplay debugger on, so that I can see if you’re using the old one or the new one?

Cheers,

–mieszko

Actually, I found how to activate it…

For those interessted, I went in Project Settings>Gamplay Debugger and under Add-On, I turned the 4th category enabled in Activate in Simulate, that way I can see what is going on during Simulation. I like the new setup!