Getting an Educational License
Hello, I'm a student at a university with a game development club, and we want to use Unreal 4 for our engine, but we're somewhat confused with acquiring an educational license. Is there a specific process for it, or do we just have an someone representing the school get an individual license? Do we need to have a specific person, such as a professor or administrator, acquire the license, or could it just be a student? Finally, we also intend to release the game for free; does that mean one of the students would have to acquire an individual license and release it as a representative of the club?
I'm sorry if the question is a bit long, but we're really wanting to use Unreal 4 for our game and need this sorted out before we can move ahead.
asked May 28 '14 at 01:45 AM in Legal & Licensing
Anybody who represents the university (or other academic institution) can obtain an academic license by signing up for a subscription and agreeing to the EULA. That can include professors or administrators. Then they can install UE4 on any of the university's computers for academic uses.
However, the academic license can't be used to release a commercial product. If you and the other students in your development club want to release a commercial game together, each of you will need a license.
answered May 28 '14 at 02:28 AM
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