Melee Combat System Documentation?
I'm currently developing a game project with a friend of mine for a 3rd person hack n' slash game. It seems like there are very few examples of melee combat. I'm looking to make a combat system just like Kingdoms of Amalur. This video shows the combat system - http://youtu.be/EEdc3NWq2io?t=2m3s
The only things I have found are -
A thread about fortnite - https://answers.unrealengine.com/questions/43365/fortnite-melee-combat-system.html
Fist fighting from animation montages - https://www.youtube.com/watch?v=zQrNQtfNOHc∈dex=89&list=PLZlv_N0_O1gaCL2XjKluO7N2Pmmw9pvhE
I'm not wanting fist fighting, but I'm looking for sword fighting with maybe a small combo system that takes energy.
Are there any professional tutorials somewhere that go in-depth about a melee combat system? Anything from UE3 that would work with UE4?
President's dev blog goes pretty deep into building his melee combat game.
Specifically, the Alice in Tokyo Wonderland Dev Diary - Combo 1 through 4 video goes into using Montages to fire different attacks within your melee combo.
answered Oct 14 '15 at 11:33 PM
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