Can i avoid hard edges in terrain?
I have build terrain in WM and this i have in result. resolution 4033 per tile Elevation from 0 to 1600m Any other info depends on... Thank you.
asked Sep 19 '16 at 07:46 PM in Using UE4
You can't do much for the data resolution (you're really pushing the limits with such a large vertical range) but you could try enabling PN tessellation in the landscape material, that should help smooth it a little. Landscape tessellation has been somewhat optimized in 4.13, but there will still be a noticeable performance hit to enabling it.
answered Sep 19 '16 at 08:56 PM
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