Any way to alternate sounds?

Hello, I have recently been working on a way to play footsteps without using 3D animations. I feel like what I’ve done is good, but I did it so that it would play one sound over and over again for the footsteps, instead of 2 steps playing one after another. Is there any such way to achieve this?

107725-capture.png

Use a flip flop. It’ll take one exec flow and switch from one wire to the other.

https://docs.unrealengine.com/latest/INT/Engine/Blueprints/UserGuide/FlowControl/#flipflop

Oh I’m so stupid. I should’ve thought of that. Guess I wasn’t thinking straight, sorry! >_<