Multiplayer reset level
Hello! I am trying to implement a round-based multiplayer, like Counterstrike. Currently I am resetting my rounds with the ServerTravel console command, but unfortunately this takes a while, in which the player is unable to around. He is only able to look around. Is there a way to implement a more smoother way to reset the level than that? Thanks in advance for your help!
There is an other function
PrepareMapChange/CommitMapChange It allows you to play and wait until the map is loaded
answered Sep 20 '16 at 08:40 PM
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