Data Table Actor Assets ID load not working 4.13?

For some reason my blueprint not working. I check the Data Table loading the assets id to spawn actor when the game start are not working when the game editor relanuch finds nothing displaying the name. I had to manual re-add all the time when the game editor close and launch again. It didn’t happen few times before it stop loading the class ID. Any idea if this is bug?

Hello Lightnet,

I’m going to need a bit more information before we continue this investigation. Could you provide information on the following:

  • A screenshot of the Blueprint graph so I can get some context on the issue
  • Are you able to reproduce this issue in a blank/clean project
  • If so could you give a list of detailed steps to reproduce the issue

,

I made a simple test and result was the same able to reproduce it. Those blueprint setup very simple. Then I close the game editor and launch it result the ID assets didn’t spawn into the game.

http://postimg.org/image/9kbl27n35/
https://postimg.org/image/49i1cksbn/bd808e0e/
http://postimg.org/image/lg4akjted/

Thank you for submitting a bug report. I have reproduced this issue and logged a report for it here: Unreal Engine Issues and Bug Tracker (UE-36298)

You can track the report’s status as the issue is reviewed by our development staff.

Cheers,