Fatal error after deleting a component with media texture: A FRenderResource was deleted without being released first!
After I deleting a component with media texture (Actually I destroyed an actor, and the component is attached to the root component of this actor), the game crash with follow reports:
Fatal error: [File:D:\Build\++UE4+Release-4.13+Compile\Sync\Engine\Source\Runtime\RenderCore\Private\RenderResource.cpp] [Line: 118]
BTW. This only happens in packaged game. When I play it in Editor, everything works fine.
I added a temporary fix for the upcoming 4.13.1 hotfix. In 4.14 this is not a problem anymore, because the MediaTexture works slightly different there. In the meantime, if you want to unblock yourself, add the following at the top of UMediaTexture::Tick:
Thanks for your minimal repro project!
answered Sep 22 '16 at 11:08 PM
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