I have been working on a project for a few months, and everything has been running smoothly until just now, I opened the project to see that in every level, all objects are invisible, and all gizmo icons are flat/distorted. It also seems to be rendering strangely, and everything stays invisible even while playing. Toggling other view settings [shader complexity, lighting, etc] shows that the objects are still there, they just don’t show up.
The editor did not crash prior to this, so I doubt it’s a crash-related bug. I deleted the saved and intermediate folders, wiped the appdata folders, and restarted the computer, but the issue remains. It’s only present on this project.
Selected view:
Not selected view:
It also seems to have chosen a few random meshes to render, but these go invisible when playing. Is this a setting that is somehow easy to accidentally toggle? Or it it a horrible engine-breaking bug that will cause me to lose months of work?