Hi, I have a problem. I use the default VR template and have a umg with a text widget in the widget component of an actor, and I bind the text to a variable which create in the BP_motion controller. If I change the variable value in event begin play, the text widget update correctly, but if I want to press a key or the motion controller trigger, even though the variable value changed, but the text widget not,please help
Hello laoniustudio,
I have a few questions for you that will help narrow down what issue it is that you are experiencing.
Quick questions:
- Can you reproduce this issue in a clean project?
- If so, could you provide a detailed list of steps to reproduce this issue on our end?
- Could you provide screen shots of any blueprints/widgets that may be involved with this issue?
thanks, I figure out the problem