Changing Between sizes in UMG makes buttons distorted

Steps:

-Create a UMG
-Add a uniform grid panel
-Add buttons inside with padding. Each has a size box with an image inside.

  • Put one in each corner
  • Change to another screen size.
  • Change back to previous size.
  • Buttons show pixelated

EDIT: Also, I had to delete the umg and create a new one, as the sizes were not working right anymore even if I deleted the buttons and created new ones.

Hello ,

I have a few questions for you that will help narrow down what issue it is that you are experiencing.

Quick questions:

  1. Can you reproduce this issue in a clean project?
  2. If so, could you provided a detailed list of steps including any small details that may have been left out of your original post?
  3. Could you be sure to provide what screen size settings you are switching between?

I wasnt able to reproduce this in a clean project. Maybe its just my project then. Thanks anyway.

Hello ,

I will be converting your last comment to an answer. If you are able to reproduce this issue in a clean project at any point please feel free to reopen this issue and I will be happy to assist you further.

Make it a great day