Using a publisher and royalty payment
Up until this point, I have self-published my game using Unreal Engine. I pay the royalty payments every quarter myself.
A publisher in another country is now going to publish a version of the game for me.
Should I collect the 5% royalty from the publisher and include it with the royalty I am paying myself or should the publisher pay the royalty on their version of the game without going through me?
asked Sep 21 '16 at 04:58 PM in Legal & Licensing
You can do either - you can pay the 5% royalty yourself or require your publisher to take a license under the EULA and pay for you.
answered Sep 21 '16 at 05:42 PM
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