The project could not be compiled. would you like to open it in Visual studio

Hello guys, i’m faced with problems when creating project on c++ ‘basic code’, log writes

The project could not be compiled. Would you like to open it in Visual Studio?

Running D:/Programms/Epic Games/4.13/Engine/Binaries/DotNET/UnrealBuildTool.exe MyProjectOnC Development Win64 -project="D:/UnrealEngine/MyProjectOnC/MyProjectOnC.uproject" -editorrecompile -progress -noubtmakefiles -NoHotReloadFromIDE
@progress push 5%
Parsing headers for MyProjectOnCEditor
Running UnrealHeaderTool "D:\UnrealEngine\MyProjectOnC\MyProjectOnC.uproject" "D:\UnrealEngine\MyProjectOnC\Intermediate\Build\Win64\MyProjectOnCEditor\Development\MyProjectOnCEditor.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -installed
Reflection code generated for MyProjectOnCEditor in 4,9174121 seconds
@progress pop
Performing 7 actions (2 in parallel)
[2/7] Resource PCLaunch.rc
PCH.MyProjectOnC.h.cpp
[3/7] Resource ModuleVersionResource.rc.inl
MyProjectOnC.generated.cpp
MyProjectOnCGameMode.cpp
MyProjectOnC.cpp
[7/7] Link UE4Editor-MyProjectOnC.dll
LINK : fatal error LNK1181: ?? ??????? ??????? ??????? ???? "delayimp.lib"
ERROR: UBT ERROR: Failed to produce item: D:\UnrealEngine\MyProjectOnC\Binaries\Win64\UE4Editor-MyProjectOnC.dll
Total build time: 49,35 seconds

how to fix this?

this log in file txt:
link text

Hey ratatyq,

Have you tried opening Visual Studio and compiling the project from there?

We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will follow up.

I HAVE THIS PROBLEM PLZZZ
HELP