Hello guys, i’m faced with problems when creating project on c++ ‘basic code’, log writes
The project could not be compiled. Would you like to open it in Visual Studio?
Running D:/Programms/Epic Games/4.13/Engine/Binaries/DotNET/UnrealBuildTool.exe MyProjectOnC Development Win64 -project="D:/UnrealEngine/MyProjectOnC/MyProjectOnC.uproject" -editorrecompile -progress -noubtmakefiles -NoHotReloadFromIDE
@progress push 5%
Parsing headers for MyProjectOnCEditor
Running UnrealHeaderTool "D:\UnrealEngine\MyProjectOnC\MyProjectOnC.uproject" "D:\UnrealEngine\MyProjectOnC\Intermediate\Build\Win64\MyProjectOnCEditor\Development\MyProjectOnCEditor.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -installed
Reflection code generated for MyProjectOnCEditor in 4,9174121 seconds
@progress pop
Performing 7 actions (2 in parallel)
[2/7] Resource PCLaunch.rc
PCH.MyProjectOnC.h.cpp
[3/7] Resource ModuleVersionResource.rc.inl
MyProjectOnC.generated.cpp
MyProjectOnCGameMode.cpp
MyProjectOnC.cpp
[7/7] Link UE4Editor-MyProjectOnC.dll
LINK : fatal error LNK1181: ?? ??????? ??????? ??????? ???? "delayimp.lib"
ERROR: UBT ERROR: Failed to produce item: D:\UnrealEngine\MyProjectOnC\Binaries\Win64\UE4Editor-MyProjectOnC.dll
Total build time: 49,35 seconds
how to fix this?
this log in file txt:
link text