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What would cause error C4652 when packaging?

So I've enabled the Paper2D-plugin for a project that was previously packaging just fine. Now however, attempting to package the project for any platform will trigger the following compiler error:

 LogPlayLevel:Display: UnrealBuildTool: C:\Users\jaco952b\Documents\Unreal Projects\SqrlGame\Source\SqrlGame\SqrlGamePlayerController.cpp(3) : error C2220: warning treated as error - no 'object' file generated
 LogPlayLevel:Display: UnrealBuildTool: C:\Users\jaco952b\Documents\Unreal Projects\SqrlGame\Source\SqrlGame\SqrlGamePlayerController.cpp(3) : warning C4652: compiler option 'C++ Exception Handling Unwinding' inconsistent with precompiled header; current command-line option will override that defined in the precompiled header

The game module itself compiles just fine in both VS and in-editor.

Any suggestions regarding this?

Thanks in advance!

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asked May 28 '14 at 05:46 PM in C++ Programming

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