[Closed] Explicit Draw Order
In CCP's talk on making Gunjack for GearVR, they reference being able to control the draw order of elements in their scene.
I couldn't find any such settings on meshes or materials. Is this an exposed feature in the engine or something that involves tweaking the mobile renderer?
The question has been closed Sep 22 '16 at 06:41 PM by AndrewHurley for the following reason:
The question is answered, right answer was accepted
Hi Richard, the engine on the 4.13 mobile renderer always sorts front to back (TStaticMeshDrawList::SortFrontToBack()), but they might have been using an older version where you had to specify its order.
answered Sep 22 '16 at 06:39 PM
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