Blueprint - how to create a HUD?

Hi,

I’m planning on creating a simple game as a learning experience using only blueprint. The problem is, I’ve looked through the tutorials on blueprint, and couldn’t find something that would explain the basics of 2d interfaces/games created in blueprint.

My 2d game is going to be based on a single screen with a few clickable elements, how do I achieve that? If there are any tutorials that I’ve missed - please do let me know

Thanks

Then you could do HUD based of clickable/touchable actors, similar to Tappy Chicken

Yup, I’ve been digging into the Tappy Chicken but it’s quite difficult to understand the workflow for a newbie.