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How i can move different objects at the same time attaching them to an actor

Hi everyone, im trying move some objects with an a set location, but i want they moved like a grid, in the same positions, no all to ONE POSITION. So i tried create an actor and attach the objects to them (actor)... Finally the actor set the location but the objects attached didn't work... Please help me !.alt text

Product Version: UE 4.13
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asked Sep 23 '16 at 07:38 PM in Blueprint Scripting

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INGC
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Hmm...

You could try making an array of objects that you would like to move. Then you can loop through that array and move each actor in a set direction

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answered Sep 23 '16 at 07:52 PM

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Mookaroni
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avatar image INGC Sep 23 '16 at 07:55 PM

can you show me the last with a graphic of blueprints if it's possible ? please. thanks i will try now.

avatar image Mookaroni Sep 23 '16 at 09:46 PM

Something like this. You also don't want to use tick for this, unless its a constant update. Be warned, if you use tick to update location, things will move VERY fast.

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You said something like this Mookiez?:

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arrays.png (188.5 kB)
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answered Sep 23 '16 at 08:16 PM

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INGC
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